﻿package org.papervision3d.lights
{
    import org.papervision3d.core.math.*;
    import org.papervision3d.core.proto.*;

    public class PointLight3D extends LightObject3D
    {
        public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000);

        public function PointLight3D(param1:Boolean = false, param2:Boolean = false)
        {
            super(param1, param2);
            x = DEFAULT_POS.x;
            y = DEFAULT_POS.y;
            z = DEFAULT_POS.z;
            return;
        }// end function

    }
}
